let’s face the facts: the DEEP 8 Kickstarter was a disaster and that was pretty clear after like 24 hours.
I’m not gonna lie: I spent a decent amount of time to prepare this campaign and it hit me quite hard when I realized, this was not going to work. Nonetheless I feel it was worth a try and in the end the project still got a lot of benefits out of the campaign and it’s preparation which is why I’m still glad, I tried it. For instance prior to it I implemented a lot of features and updated graphics in order to improve the overall quality of the game. Also, without the plan of creating the Meling plaster casts I would never have started working with Blender, which is really a game changer in every sense of the word.
So to conclude this, DEEP 8 is far from being canceled. It is what I love and live for. Just what I wanna do. And I’m gonna finish it, no matter what. I wanna thank those who have been supporting it over the years. Especially Jana, Ghabry and more recently also Schoko, who really enriched my own perspective on the game.
The end …? No. Infinity.
Keep it deep, Jan